






Argent: The Consortium
Use Intrigue, Magic, and Cunning to master the Consortium
In Argent, the struggle for power, influence, and control is the key to becoming the chancellor of a magical university. Use deadly magic, powerful artifacts, and any inside connections at the academy to manipulate the placement of your opponents’ mages. By utilizing the needs of the Consortium, players can sway their votes and balance their resources to achieve their goal of chancellor.
| Players | Â Ages | Play Time | Learning Curve |
| 2-5 | 12+ | 30-120Â min | High |
What's In The Box
- 35 Mage Pawns, represented by their hats in the icons in the game.
- 1 Archmage’s Apprentice
- 6 Divinity Mages
- 6 Mysticism Mages
- 6 Natural Magick Mages
- 4 Neutral Mages
- 6 Planar Studies Mages
- 6 Sorcery Mages
- 40 Plastic Coins
- 10 Golden Coins (equal to 5 Gold)
- 30 Silver Coins (equal to 1 Gold)
- 50 Plastic Mana Crystals
- 1 Consortium Board and Influence Tracker
- 6 Double-Sided Candidate Sheets
- 15 Double-Sided University Board Titles
- 36 Oversized Spell Cards
- 6 Candidate Starter Spells
- 5 Legendary Spells
- 25 Spell Cards
- 105 Standard Sized Cards
- 5 Bell Tower Offering Cards
- 18 Consortium Voter Cards
- 5 Mage Power Reference Cards
- 6 Round Cards
- 36 Supporter Cards
- 38 Vault Cards
-
1 Astronomy Tower Marker
-
1 First Player Marker
-
6 Influence Tokens
-
27 Intelligence Tokens
-
42 Loyalty Badges, 7 each in 6 different colors
-
60 Marks, 10 of each of 6 different colors
-
19 Merit Badge Tokens
-
4 Room Lock Markers
-
27 Wisdom Tokens
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Use Intrigue, Magic, and Cunning to master the Consortium
In Argent, the struggle for power, influence, and control is the key to becoming the chancellor of a magical university. Use deadly magic, powerful artifacts, and any inside connections at the academy to manipulate the placement of your opponents’ mages. By utilizing the needs of the Consortium, players can sway their votes and balance their resources to achieve their goal of chancellor.
| Players | Â Ages | Play Time | Learning Curve |
| 2-5 | 12+ | 30-120Â min | High |
What's In The Box
- 35 Mage Pawns, represented by their hats in the icons in the game.
- 1 Archmage’s Apprentice
- 6 Divinity Mages
- 6 Mysticism Mages
- 6 Natural Magick Mages
- 4 Neutral Mages
- 6 Planar Studies Mages
- 6 Sorcery Mages
- 40 Plastic Coins
- 10 Golden Coins (equal to 5 Gold)
- 30 Silver Coins (equal to 1 Gold)
- 50 Plastic Mana Crystals
- 1 Consortium Board and Influence Tracker
- 6 Double-Sided Candidate Sheets
- 15 Double-Sided University Board Titles
- 36 Oversized Spell Cards
- 6 Candidate Starter Spells
- 5 Legendary Spells
- 25 Spell Cards
- 105 Standard Sized Cards
- 5 Bell Tower Offering Cards
- 18 Consortium Voter Cards
- 5 Mage Power Reference Cards
- 6 Round Cards
- 36 Supporter Cards
- 38 Vault Cards
-
1 Astronomy Tower Marker
-
1 First Player Marker
-
6 Influence Tokens
-
27 Intelligence Tokens
-
42 Loyalty Badges, 7 each in 6 different colors
-
60 Marks, 10 of each of 6 different colors
-
19 Merit Badge Tokens
-
4 Room Lock Markers
-
27 Wisdom Tokens
















